Expanding Your Airline and Market
After choosing your initial market and fleet, it is then time to expand your airline's reach and explore into new markets. Given the fact that you may have a solid hub somewhere in the world, your airline can potentially become even more successful if you start new bases within and outside your home continent, as well as opportunities to create domestic ro. This is where expanding your market starts, and you will need to look back into market competition as well to see how one airline operating in one base can impact your airline should you want to open one in the same airport as the preexisting airline.
Creating Base (Focus) Cities
Many airlines operate outside their main hubs and bases as focus cities. For example, Qantas operates focus cities in Melbourne and Singapore aside from its main hub in Sydney. Another would be Ryanair's 40-plus bases scattered over Europe (above). The benefits of operating base cities can be enormous, in which I will explain below.
To create focus cities on Airline Mogul, your airline must operate at least four gates from another airport of your choice in the world, making sure that you operate it to at least 75% of capacity, or else the extra, unused gates will be removed after two days (equivalent to two months). There are two types of bases, in which it is the basis for what you see on all worlds on Airline Mogul:
You might also want to look at where you can actually build your bases since different worlds have different operating locations:
It is best for your airline to look at these base creation restrictions so that your airline will stay in shape in terms of route development and rules compliance. If you are more of an adventurous type, go for worlds that are listed with the ∞ (infinity) symbol, meaning you can create "unlimited" number of hubs. Be careful, however, on where the symbol is seen, as in the third picture, because some worlds permit unlimited number of bases, but give you a limit on foreign bases.
Creating a Terminal
Let's say for example, your airline operates dozens, if not hundreds, of routes around your region or worldwide, and you have been renting over a dozen gates to keep your operations running (this could apply to your home airport or any of your focus cities). You then stumble upon this question: now that my airline is growing rapidly, is it time for me to build a terminal on my home airport (or any of my bases)?
My answer: it really depends on how much growth you project your airline to grow. For example, an airline called Glad Airways has been operating over 60 routes nonstop from its home airport in Frankfurt using various aircraft. And the airline is projected to operate to over 100 routes out of the Frankfurt metropolitan area. In the process, several airlines compete with Glad on certain routes, thus reducing the number of gates available for the airline to use. In that case, Glad could choose to build a terminal to keep up with his growth plans, as well as opening up more gates for other airlines to use.
Below is the basic premise of building a terminal:
If you would like to convert some of your base (focus) cities into terminals, follow the same procedure as above. An added bonus: should you build your own terminal, and you start off building with 10 gates, Airline Mogul will automatically return one of your rented gates to the airport at no additional charge for your airline.
Once you have built a terminal, you won't see the "Gate Return Warning" message from Airline Mogul anymore since you have paid for operating the gates at your terminal. However, it becomes tricky when you start building more flights out of your terminal and suddenly end up running out of gates. In that case, instead of doing Gate Search, you will head back to "Build Terminal" under operations, then you will see "Extend Terminal". Find the airport you want to add gates in, and it will construct the gates once you have sufficient funds to do so.